Tag Archives: 3d character animation
Santa Dog doin’ the Turkey Leg Trot. Went for a prancing, higher-stepping motion on the front legs because not just any average, everyday trot would do!
Rough timing on camera cuts; final motion on Turkey
Polished Turkey and Dog run cycles. Made extensive use of bhGhost to track motion arcs of dog and hat. Flopping ears proved to be a real challenge. 12fps export to quicktime results in a slight jerkiness and less machine-like perfection, … Continue reading
Used Maya HumanIK for Turkey. Rig limitations definitely made posing a challenge, but the awkwardness seems to be in character for a spastic headless bird!